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GRM! Dday Bots Test Release - Tue 13 Oct 2009 10:39 by Fafner
I've released a test version of a bot for D-Day based on the JABot (which is based on ACE Bot). Read this thread for more info:

viewtopic.php?f=1&t=7253&
Comments (0)

GRM! Point of Axis Resistance - Tue 04 Aug 2009 01:50 by Afrow UK
Hello everyone, been a while.

I stumbled upon this old GBR DLL map which I started while the GBR Team was in development. I can't remember if I ever released it but I seem to remember it being held up due to needing a demo on how to complete it. There still isn't a demo included but there's not much point leaving it on my old hard drive for it to be lost forever.

Download:
http://myweb.tiscali.co.uk/imker/downloads/resist.zip

Stu
Comments (3)

GRM! NEW RMG map campaign - Tue 21 Jul 2009 12:57 by Mr. YOur no fun
http://www.dougmccarron.net/page29


Rabid Gypsy and I worked on this a long time, but it got delayed. Finally out. Hope you all like it. 5 maps, well done I think,

It is about 35 mgs. However a lot of the stuff most of you have, just have to make sure for those who don't.

*if you are missing textures unzip this to dday/textures:
http://www.ddaydev.com/downloads/rmgtextures.zip
Comments (17)

GRM! New Code Info - Fri 10 Jul 2009 01:17 by Fafner
There is a potential final version of the new code with all teams on it on Rabid's server. It needs to be tested before it can be released so go on there and play:

energysponge.com:27910
Comments (5)

GRM! Site Moved - Thu 02 Jul 2009 02:58 by Fafner
The site is now moved to DdayDev.com. Some things probably aren't moved over yet and there are some issues that need to be fixed but those will hopefully be done soon.

I've also deleted about 2000 accounts from the forum of anyone who didn't have any posts and who registered more than a month ago. This was to get rid of a ton of spam bot accounts. I know there were some legit accounts in there too but it would have taken ages to go through them all.
Comments (11)

GRM! DDC Address Change - Wed 24 Jun 2009 04:48 by Fafner
Just a heads up that IGN/GAMESPY/PLANETQUAKE is discontinuing all their website hosting services at the end of August, so the gamespy.com/planetquake.com addresses won't work anymore. I'll move the site to a new host sometime in the upcoming weeks and post the new address.
Comments (7)

GRM! 1944 - The Italian Event - map to download - Sat 13 Jun 2009 10:27 by tanatovago
Download from FileFront
tie_mapfiles.rar (3,8MB)
or in zip format
tie_mapfiles_ZIP.zip (3,9MB)
I hope you like !
I hope the map runs on some server :(







more pics:
http://static3.filefront.com/images/personal/t/tanatovago/167225/apkttngonw.jpg

http://static3.filefront.com/images/personal/t/tanatovago/167225/jgtjuavazh.jpg

http://static3.filefront.com/images/personal/t/tanatovago/167225/yxhbwpmmek.jpg
Comments (1)

GRM! More code changes - Fri 15 May 2009 09:50 by Fafner
Here is a list of new code changes that should be released soon.

Play here to try it: 24.136.159.6

The more it is tested the sooner it will be released.

Changes:
-tons of map changes (server side) to fix weird objectives, spawn points, and other gameplay issues on dday1, 3, inland5, desert campaign and lots of other maps (destroy the train on inland1!)
-servers can add campaigns to maplist like: sv_maplist "dday invade inland doomtown"
-new objectives screen shows what objectives are needed and is displayed when spawning on objective maps (or with 'objectives' bind)
-Parachutes
-lots of changes to flamethrower (will be more powerful)
-lots of weapon animation tweaks
-player gets knocked out of aiming when punched
-medics see wounded players blinking red
-improved menu, more newbie friendly
-new scoreboard for alternate stats (accuracy, +/-) doubleclick the scoreboard bind to use
-health left for destroyable objectives are shown on the screen when the player shoots them
-flags announced on invade1
-capture the civilian mode

and much more!
Comments (3)

GRM! Italian Team Release! - Sun 26 Apr 2009 11:47 by Fafner

After a long delay, here is the first release of the Italian team:

Credits:
Models: Wolf, Fernan
Skins: Rabid
Maps: Gypsyllama, TanatoVago
Code: Fafner
Misc help: Shiny

Go here to download:
http://files.ddaynormandy.com/Add-ons/? ... =italy.zip
or
http://www.sendspace.com/file/z6olzy

This is a test version. If you want to try this you'll have to connect to one of these 2 servers, you won't be able to play offline or host a server for this yet:

energysponge.com:27910


99.190.136.76
Comments (14)

GRM! New French Forum - Tue 14 Apr 2009 10:58 by Fafner
Hernou has created a new forum for French speaking Ddayers, check it out here:
http://ddaynormandy.keumforum.com/
Comments (22)

USA! Recent Forum Threads

GBR problems by Ender

missing sub-forums by MetalGod

DT2 Texture Problem Solved by Grinder

The Flying Ibby. by Ibby

Improved fire for EGL users. by Rab,d

Visit the forums >>


USA! Pic of the Month
POTM
"Hitler bot" posted by Fafner

USA! How To Play

1. Read the Game Rules!

2. Download the game:

D-Day Full Install (168 Mb)

Download from Megaupload -
Or FilePlanet (must register) -

3. Install the game.

4. Find a server to play on here: quakeservers.net and copy the server address by selecting it and hitting Control C.

5. Launch the game, open the console with the ~ key and type "connect", hit Control V to paste the server address and hit Enter.

That's it! To download more maps visit the ddaynormandy.com file archive or the Downloads Section of this site.


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