So I finally got a couple thousand hi res textures converted

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Mr. YOur no fun
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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Wed Jul 29, 2015 6:08 pm

So latest update. I have thirty maps done. I am going through them and full compiling them to make sure they all work, tweeking, making objective images, etc. Then add bots. Getting there.

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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Sun Aug 02, 2015 2:28 am

Ok the really big beach landing for the brits won't compile (Max Lighting even stripped down) but several are working. Soon enough, few weeks, will be there. I think.

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Re: So I finally got a couple thousand hi res textures conve

Post by InFerNo » Tue Aug 04, 2015 6:24 am

Can you show a screenshot of your progress (of a map)?
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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Tue Aug 04, 2015 12:58 pm

Look on the previous page, there are multiple images.

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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Sun Aug 09, 2015 1:24 am

GB first night, the one where the British have to shoot their way into a fort and blow stuff up.
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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Sun Aug 09, 2015 1:35 am

Poltownbh (bots hi rez)
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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Sun Aug 09, 2015 1:40 am

Soviet7bh
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Re: So I finally got a couple thousand hi res textures conve

Post by Night Rider » Tue Aug 11, 2015 6:20 pm

Wow very nice lets play some new maps
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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Sat Aug 15, 2015 4:28 pm

Have to do some bookkeeping before creating the texture file for people to use. So many versions I have to get the rights ones stored and eliminate the not needed. But they are done, just have to assemble the package.

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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Sun Aug 23, 2015 1:21 am

Alright I think I got all the maps ready, and the pic objectives, setting up the bot paths and then get them all into zip files so they can be tested.

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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Sat Aug 29, 2015 9:16 pm

Sorry this is taking so long but as I get closer I keep finding things I want to improve, but I am getting closer.

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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Thu Sep 03, 2015 2:35 pm

Sorry for the delays, I am nit picking the maps, improving look, play balance, but about 75% though that.

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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Mon Sep 28, 2015 1:51 pm

So got them done, just having Nightrider check through them for missing textures and suggestions. When he is done helping then can proceed. Don't want to put them out and then find out about a bunch of problems.

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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Thu Nov 19, 2015 3:01 pm

Update - nightrider and I are going through the maps, finding problems and fixing them. Making sure they work when they release.

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Re: So I finally got a couple thousand hi res textures conve

Post by TeRRor » Tue Dec 01, 2015 11:44 am

I did some textures awhile back. If you want to use them I can send them to you.
http://www.ddaydev.com/forum/viewtopic.php?f=9&t=8161
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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Wed Dec 02, 2015 5:15 am

Sure. PM me and I will send you my email.

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Re: So I finally got a couple thousand hi res textures conve

Post by Mr. YOur no fun » Wed Dec 09, 2015 2:42 pm

Situation up date. My computer fritzed. But all the maps were done and in a safe place. The only issue is the bots on one map work for me but not nightrider, so we are trying to figure that out. But after that should be ready.

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Re: So I finally got a couple thousand hi res textures conve

Post by TeRRor » Wed Dec 09, 2015 7:36 pm

Some screens from me

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Re: So I finally got a couple thousand hi res textures conve

Post by Night Rider » Thu Dec 10, 2015 5:41 pm

Terror what game engine you have there that makes the hand cartoonish?
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Re: So I finally got a couple thousand hi res textures conve

Post by TeRRor » Thu Dec 10, 2015 7:41 pm

AprQ2. It supports HD textures and md3's.
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