how remake texture

Topics relating to D-Day modeling/coding/skinning etc.

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alex125
Posts: 24
Joined: Wed Feb 15, 2012 12:53 pm
Location: Belgium

how remake texture

Post by alex125 » Mon Feb 27, 2012 5:10 pm

hello

how can we remake the original texture of the dday in .wall with a "hd format"(pgn,jpg) for egl
What format should I use, how to execute on egl

Mr. YOur no fun
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Re: how remake texture

Post by Mr. YOur no fun » Wed Feb 29, 2012 3:11 am

Talk with Rabid he did a lot of work with this.

The WAL is not of a high enough resolution on it's own to transfer to a Jpg. Have to do some other work.

PNG is better from what I have read.

http://www.r1ch.net/img-formats/

It's old but explains it well, and then again Q2 is old so it works.

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