Play here to try it: 24.136.159.6

The more it is tested the sooner it will be released.
Changes:
-tons of map changes (server side) to fix weird objectives, spawn points, and other gameplay issues on dday1, 3, inland5, desert campaign and lots of other maps (destroy the train on inland1!)
-servers can add campaigns to maplist like: sv_maplist "dday invade inland doomtown"
-new objectives screen shows what objectives are needed and is displayed when spawning on objective maps (or with 'objectives' bind)
-Parachutes
-lots of changes to flamethrower (will be more powerful)
-lots of weapon animation tweaks
-player gets knocked out of aiming when punched
-medics see wounded players blinking red
-improved menu, more newbie friendly
-new scoreboard for alternate stats (accuracy, +/-) doubleclick the scoreboard bind to use
-health left for destroyable objectives are shown on the screen when the player shoots them
-flags announced on invade1
-capture the civilian mode
and much more!