Adding Bot Support for Maps

Topics related to map making for D-Day.
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Alessio
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Re: Adding Bot Support for Maps

Post by Alessio » Mon Jan 24, 2011 2:23 pm

I had no connection for a couple of days,so I maked .nav files for rmg5 and desert1 maps,ok,their not so good but i think they could be ok to make a nice map like rmg5 be played more and more...
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dsrt1rmg5.zip
(7.9 KiB) Downloaded 411 times

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Re: Adding Bot Support for Maps

Post by Rab,d » Sat Apr 02, 2011 10:15 am

To my delight, my map Crossing2 has some fans. "They" want it added to map rotation.
I made nice bot support for it this morning. No lost paths, if you let the bots fight it out....the score remains fairly even, and they should be fun to fight on this map.
crossing2_nav.zip
Bot support nav files for Crossing2
(4.24 KiB) Downloaded 386 times

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Fafner
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Re: Adding Bot Support for Maps

Post by Fafner » Sat Apr 02, 2011 10:22 am

ok added, also added Alesssio's. Meant to add them before but forgot.
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Re: Adding Bot Support for Maps

Post by Fafner » Mon May 23, 2011 7:36 am

I've updated the botfiles.zip

http://www.ddaydev.com/downloads/botfiles.zip

Just added bot support for Caumont and added it to Dirk's. Should be a great map.
1RB: http://www.1rb.mav.net
Speedway: http://www.ddaydev.com/speedway
If you need help, start a thread. That way other people can learn from the information given. DON'T PM ME unless it's necessary.

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darkstar
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Re: Adding Bot Support for Maps

Post by darkstar » Tue Jun 28, 2011 9:32 pm

I just edited dday1.cmp and nav a little to make udday nav and cmps.
here it is
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udday1.zip
bot support for udday1
(5.83 KiB) Downloaded 354 times
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darkstar
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Re: Adding Bot Support for Maps

Post by darkstar » Wed Aug 17, 2011 12:08 am

I modified the dday1 bot files so that the bots are actually in the bunkers, someone forgot to actually put the bots in the bunkers more. wont effect anything xcept the fact the bots are in the bunkers more. tested and works
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dday1 bots.zip
modified bot support for dday1
(5.46 KiB) Downloaded 365 times
Sgt.Darkstar, 101st Airborne, Received the Medal of Honor and the Purple Heart

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Re: Adding Bot Support for Maps

Post by GypsyLlama » Tue Oct 04, 2011 8:18 pm

Did you make sure the bots are in the bunkers more?
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darkstar
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Re: Adding Bot Support for Maps

Post by darkstar » Tue Oct 04, 2011 9:32 pm

ya edited the campspots so they are in the bunkers more
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Night Rider
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Re: Adding Bot Support for Maps

Post by Night Rider » Sun Nov 20, 2011 1:26 pm

Just how many maps are there now that have bot support for them? And is there a list of them posted somewhere in the forum?
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alex125
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Re: Adding Bot Support for Maps

Post by alex125 » Thu Feb 23, 2012 5:30 pm

I create bots for maps "gbrsnow 1-3-4" and "gbrmix" and "calais":D
They still have some bug
but this is my first try
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calais-bots.zip
(4.06 KiB) Downloaded 349 times
gbrmix.zip
(5.3 KiB) Downloaded 353 times
gbrsnow=1-3-4bots.zip
(9.11 KiB) Downloaded 343 times

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Re: Adding Bot Support for Maps

Post by alex125 » Fri Feb 24, 2012 5:00 pm

and ardennes, and battle2, and "capturedabridge", and "castel2k"
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capturedabridge,castel2k-bots.zip
(4.37 KiB) Downloaded 346 times
battle2-bots.zip
(5.41 KiB) Downloaded 331 times
ardennes-bots.zip
(2.64 KiB) Downloaded 339 times

alex125
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Re: Adding Bot Support for Maps

Post by alex125 » Sat Feb 25, 2012 8:05 am

and "church", and "dday6", and "polmunf2"
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polmunf2-bots.zip
(3.77 KiB) Downloaded 354 times
dday6-bots.zip
(3.16 KiB) Downloaded 329 times
church-bots.zip
(3.55 KiB) Downloaded 348 times

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Night Rider
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Re: Adding Bot Support for Maps

Post by Night Rider » Sat Feb 25, 2012 3:08 pm

Thank you Alex125 for making some more Bot maps and I added them all to my server. I really like to see if someone can make bot support for the map 203. I think it is a very cool map even if I am missing some textures. I tried myself to make bot support and on each try I keep getting the same error. bots. disconnect .now So I am stuck there at that point. There was somethings I figured out my self. Just to get the nav file to be saved you have to have a dir for Navigation in the DDay dir. Well keep making them and I will keep adding them.
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alex125
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Re: Adding Bot Support for Maps

Post by alex125 » Sat Feb 25, 2012 7:13 pm

I will try to map the 203 but it
must first I downloaded this map

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Re: Adding Bot Support for Maps

Post by Night Rider » Sat Feb 25, 2012 9:09 pm

Alex125 this is the map 203 for downloading and it is also on my server 24.63.162.49:27910
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alex125
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Re: Adding Bot Support for Maps

Post by alex125 » Sun Feb 26, 2012 10:31 am

I just tried but the bots bug and if I add movement the game crash, this is the maximum of I can do now
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test-bots-203.zip
(2.28 KiB) Downloaded 342 times

alex125
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Re: Adding Bot Support for Maps

Post by alex125 » Sun Feb 26, 2012 11:24 am

and "forestraid2"

I has a question for you: on any map you want for i creat a bots
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forestraid2-bots.zip
(2.85 KiB) Downloaded 353 times

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Night Rider
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Re: Adding Bot Support for Maps

Post by Night Rider » Sun Feb 26, 2012 11:16 pm

Well made my first bot support so here it is for the map luga
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luga_Bot.zip
Zip file for bot support on map luga
(1.48 KiB) Downloaded 325 times
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alex125
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Re: Adding Bot Support for Maps

Post by alex125 » Thu Apr 05, 2012 9:17 am

and "zsonic"

Can you update a dday bots file
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zsonic-bots.zip
(1.43 KiB) Downloaded 302 times

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Re: Adding Bot Support for Maps

Post by Night Rider » Sat Apr 21, 2012 11:59 pm

Where is the bot support for the map feb_close? Its on Dirk's server.
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Re: Adding Bot Support for Maps

Post by Fafner » Mon Apr 23, 2012 3:00 pm

Here's all the ones on Dirk's server. Some might be better or worse than ones in the other zip. And some might not work without ent files. Let me know if there's any problems.

Also I added a lot of yours to the server Alex.
Attachments
bot-files.zip
(346.13 KiB) Downloaded 322 times
1RB: http://www.1rb.mav.net
Speedway: http://www.ddaydev.com/speedway
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Re: Adding Bot Support for Maps

Post by alex125 » Tue Apr 24, 2012 2:59 pm

I also create video tutorial for how add bots on dday-normandy

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Re: Adding Bot Support for Maps

Post by Night Rider » Thu Apr 26, 2012 5:48 pm

Very nice video tutorial on how to make bot support Alex. Good job. Now if we had a video tutorial on how to make maps with Quark even I would give it a try. :)
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alex125
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Re: Adding Bot Support for Maps

Post by alex125 » Sun Apr 29, 2012 6:19 am

I am also interested for how create maps 8)

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Re: Adding Bot Support for Maps

Post by Mr. YOur no fun » Wed May 02, 2012 2:27 am

On the home page before you get to the forums Fafner there are links to downloads and how to's. Fafner set up an excellent tutorial that explains the basics and some advanced things.

Also there is a Q&A there that is repeated here on the third topic with my name that is all the questions and responses I got when I learned. It is a lot of reading but it will answer most of your questions. Probably good to read it first instead of asking the mappers every time something comes up. As they had to struggle to understand so will you, and if you read that their responses will be easier to understand. Other wise you may get some snarky responses if they explain it a few times and you just keep asking. It is not easy, but it is interesting.

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