Realism by da Rabid

Topics related to map making for D-Day.
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Rab,d
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Realism by da Rabid

Post by Rab,d »

I made this yesterday. It will be in my second map for the Polish .dll.
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The arches around stainglass windows is a custom texture i made. The body of the church is mostly textures i converted and tweaked from DoD.
Let me know what ya think, dudes!



ps. don't worry, Wolfy. I will finish my first map this week.
Last edited by Rab,d on Tue Oct 11, 2005 7:13 am, edited 1 time in total.
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Lewin
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Post by Lewin »

nice :D
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Wolf
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Post by Wolf »

Jeez man you rock. Very nice lighting work.

I gotta review the map list then (in private forum) and I don't want this one to be in the end!
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Post by Flyer »

Very Nice Rabs! I look forward to the Polish dll, hurry up guys!
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Wolf
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Post by Wolf »

Ok Rabid check out private forum, and I want your opinions on other topics too.

Flyer, as much as I want it to be released, we are still working on some stuff and I don't want any major bugs in the final release. :)
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Post by Flyer »

Wolf wrote:Ok Rabid check out private forum, and I want your opinions on other topics too.

Flyer, as much as I want it to be released, we are still working on some stuff and I don't want any major bugs in the final release. :)
Of course I understand Ed, I'm just like a kid at Christmas time thats all!
Keep up the good work guys!
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Post by SuperSniperChicken »

neeto
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Post by Luiso »

woww
"[...]As I take hits from the bong[...]"

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L.T. Mark
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Post by L.T. Mark »

Thats really good looking Rab,d
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Post by Boogerhead »

Nice work, Rabid, and everyone else involved in the Polish DLL. We eagerly yet patiently await a solid release. I'm glad to see you guys want to make sure everything's in place before putting it out just right. Let me know if I can help!



Mike, always looking forward to the times Rabid puts out ... er ... ... stuff
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Post by Mr. YOur no fun »

cool -- r_speeds?
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Post by Quakeroats »

took your only a day to make?

i used to make duke nukem 3d maps. that took like weeks.
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Post by tanatovago »

Greats !

The action is inside church ?



...run under software video mode ?
I have heavy ping..and you dead!
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SuperSniperChicken
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Post by SuperSniperChicken »

is the poilish dll coming out in weeks or months or do yall have no idea yet
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Post by Rab,d »

Good questions, guys!
Yeah. One day, my man, Quaker! I have a magic eyeball.
As far as release date...Wolf would have a better estimate than me.
Action will be in church if you bring it there... :wink: That kinda gives me an idea. How 'bout a series of buildings you fight in, connected by small bits of street, courtyard, etc? And, yeah. Software will work on my new maps. :P
r_speeds are not too shabby. I will isolate this in a horseshoe alcove or something and it should be fine.
They max out looking from end to end at about 1300:
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Most other views have decent r_speeds, imo.
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Quakeroats
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Post by Quakeroats »

oh i see, that is just a map and that is a picture of inside the map called a "church" by your standards.
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Post by SuperSniperChicken »

i dig the hot-tub room
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Post by Wolf »

SuperSniperChicken wrote:is the poilish dll coming out in weeks or months or do yall have no idea yet
min = few weeks
max = month or so
And, yeah. Software will work on my new maps
With trans textures?
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Post by Rab,d »

Well, i mean it won't crash on software like Grand does. Alot of maps have trans textures.
Hey Wolf, btw...look at my candle flames in the new pictures. This is my first attempt on a model. They turned out fine but, some do not capture the light and some do...do you know why? Are they too close to each other? I used an individual model for each flame. Would i be better off making a model that makes up all 5 flames? Let me know if you have any answers.
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Post by Wolf »

Capture the light? Maybe they are inside the brush or something

It would be better to make whole candlestick, and animated

Anything is fine as long as the map plays good
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Post by KiddO »

nice
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