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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! (maybe)
up = open. It was closed for a few days but I have it open now. I added outpost & inland1 to the rotation, they both work pretty well.
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| Sat Sep 26, 2009 2:25 pm |
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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! (maybe)
Current maplist: dday1 dday2 inland1 inland2 invade4 market1 outpost doomtown soviet5 inland4
any requests for what maps I should work on adding? A lot of them aren't going to be possible like dday3 & dday5.
_________________ 1RB: http://www.1rb.mav.net Speedway: http://www.ddaydev.com/speedway
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| Mon Sep 28, 2009 10:12 pm |
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Roman
Joined: Mon Feb 02, 2009 8:20 pm Posts: 74 Location: Valparaiso, Chile
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 Re: Bots! (maybe)
tebessa 
_________________
 polafio@hotmail.com
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| Mon Sep 28, 2009 10:50 pm |
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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! (maybe)
I added tebessa, haven't had the server up in a couple days though.
_________________ 1RB: http://www.1rb.mav.net Speedway: http://www.ddaydev.com/speedway
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| Wed Sep 30, 2009 11:07 pm |
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Roman
Joined: Mon Feb 02, 2009 8:20 pm Posts: 74 Location: Valparaiso, Chile
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 Re: Bots! (maybe)
thanks 
_________________
 polafio@hotmail.com
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| Thu Oct 01, 2009 1:10 am |
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Mr. YOur no fun
Developer
Joined: Sun Aug 10, 2003 9:48 pm Posts: 4512
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 Re: Bots! (maybe)
I know you are not a big fan of my maps but if you like any of them you are welcome to use them for this.
_________________ The Double Spi - OSS and 4th Reich Visit my sites http://www.dougmccarron.com http://www.dougmccarron.net http://www.worldwartwogame.com/
Hear Samples of my music http://www.myspace.com/douglasmccarron
http://www.ubroadcast.com station 12607.
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| Fri Oct 09, 2009 2:04 am |
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Tuchi
Joined: Sun Oct 11, 2009 11:46 am Posts: 5
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 Re: Bots! (maybe)
my english is not very well....but i wanna know how i can play offline against bots...can someone help me?^^
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| Sun Oct 11, 2009 11:58 am |
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Grimmey
Joined: Sun Mar 23, 2008 6:49 pm Posts: 126 Location: Earth, United kingdom
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 Re: Bots! (maybe)
you can either make your own..(unadvisable) or you can use grims single player(unadvisable)
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| Sun Oct 11, 2009 1:45 pm |
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Hernou
Joined: Wed Aug 12, 2009 5:25 am Posts: 126 Location: Belgium
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 Re: Bots! (maybe)
Tuchi, What is your language?
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| Sun Oct 11, 2009 3:54 pm |
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Tuchi
Joined: Sun Oct 11, 2009 11:46 am Posts: 5
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 Re: Bots! (maybe)
german....maybe someone can me explain in german?^^
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| Sun Oct 11, 2009 4:36 pm |
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Tuchi
Joined: Sun Oct 11, 2009 11:46 am Posts: 5
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 Re: Bots! (maybe)
Fafner, can you upload your version with the bots?
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| Sun Oct 11, 2009 4:37 pm |
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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! (maybe)
ok, I dont plan on working on this much for a while so I'll just post a current version as a test version: http://www.ddaydev.com/downloads/ddaybot.zipJust unzip that to your dday folder. It only works with these maps right now: dday1, dday2, ddday4, doomtown, dust, hill, inland1, inland2, inland4, market1, outpost, soviet4, soviet5, soviet7 and some of those are probably pretty buggy. To use it, type this: set alliedbots 6 set axisbots 6 and when you load a map it will load 6 bots for each team. You can also use the quake 2 skill setting to change the skill. You can change it in the menu or set it in the console like this: set skill 1 where 0 = easy, 1 = medium, 2 = hard, 3 = nightmare Also if you're running a server, there are two settings: playerminforbots playermaxforbots if you set playerminforbots to a number, the bots will load if there are fewer than that number of players on the server if you set playermaxforbots, the bots will turn off if there are more than that number of players on the server. You can also work on adding bot support to whatever maps you want. I'll make a thread about that in the Development forum soon. Let me know what you think or if you have any suggestions (other than "make the bots less stupid").
_________________ 1RB: http://www.1rb.mav.net Speedway: http://www.ddaydev.com/speedway
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| Tue Oct 13, 2009 10:33 am |
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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! Test Release
Made a tutorial for adding bot support: viewtopic.php?f=9&t=7280&start=0
_________________ 1RB: http://www.1rb.mav.net Speedway: http://www.ddaydev.com/speedway
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| Tue Oct 13, 2009 12:09 pm |
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Hernou
Joined: Wed Aug 12, 2009 5:25 am Posts: 126 Location: Belgium
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 Re: Bots! Test Release
I do not understand how to add bots in game. I downloaded JaBot an your dday bot .zip but I can't add bots. I wrote "set axisbots 6" and I a message in first time "you have 6 bots in next game..." but in next game I have not bots ! I wrote "set cheats 1" and I have the message "cheats will change into 1 in next game"... but it does not change... What I must to do exactly? 
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| Wed Oct 14, 2009 4:21 pm |
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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! Test Release
Are you loading one of the supported maps like dday2?
Does it say something like "This map does not support bots" at any point?
And try typing "set deathmatch 1" too.
Oh, actually try this:
"set playerminforbots 10"
_________________ 1RB: http://www.1rb.mav.net Speedway: http://www.ddaydev.com/speedway
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| Thu Oct 15, 2009 1:06 am |
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Hernou
Joined: Wed Aug 12, 2009 5:25 am Posts: 126 Location: Belgium
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 Re: Bots! Test Release
It is good  ! I can play with bots, but not with more 6 bots  Realy thanks !
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| Thu Oct 15, 2009 12:09 pm |
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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! Test Release
to have more bots do "set maxclients 100", glad you like it.
_________________ 1RB: http://www.1rb.mav.net Speedway: http://www.ddaydev.com/speedway
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| Thu Oct 15, 2009 12:11 pm |
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Hernou
Joined: Wed Aug 12, 2009 5:25 am Posts: 126 Location: Belgium
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 Re: Bots! Test Release
Yeah now I understand ! Realy Thanks !
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| Thu Oct 15, 2009 12:40 pm |
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pakistani
Joined: Sat Oct 17, 2009 6:23 pm Posts: 12
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 Re: Bots! Test Release
BEHANCHODE,ye kya tamasha laga rahey ho? "bots" chaltay'hay hee nahee to mey ist file sey kya karoo salay,dhokay-baaz.sumjhao mujhay kei mey isay kesay chala sakta hoo
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| Sat Oct 17, 2009 6:34 pm |
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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! Test Release
_________________ 1RB: http://www.1rb.mav.net Speedway: http://www.ddaydev.com/speedway
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| Sat Oct 17, 2009 7:19 pm |
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pakistani
Joined: Sat Oct 17, 2009 6:23 pm Posts: 12
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 Re: Bots! Test Release
Meh kehraha hoo kay bots nahee chaltay hai meh kommand ko leikhta hoo: "set alliedbots 6" ya "set axisbots 6" leiken kuch nahee hota hay to mein bots ko kesey chalao?
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| Sat Oct 17, 2009 7:49 pm |
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Hernou
Joined: Wed Aug 12, 2009 5:25 am Posts: 126 Location: Belgium
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 Re: Bots! Test Release
Is it possible to upload chutes model who is on bots vidéo ? Beceause me, my models are all white... and i can not upload it on the dog house serveur.
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| Sun Oct 18, 2009 6:03 am |
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+FR+Babydu78
Joined: Thu Aug 27, 2009 6:51 am Posts: 5
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 Re: Bots! Test Release
HAHA "vidéo" avec un é
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| Sun Oct 18, 2009 6:40 am |
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+FR+Babydu78
Joined: Thu Aug 27, 2009 6:51 am Posts: 5
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 Re: Bots! Test Release
Where can I download map "tindustrial"??
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| Sun Oct 18, 2009 6:42 am |
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Fafner
Developer
Joined: Sun Jun 29, 2003 2:04 pm Posts: 3256
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 Re: Bots! Test Release
_________________ 1RB: http://www.1rb.mav.net Speedway: http://www.ddaydev.com/speedway
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| Sun Oct 18, 2009 10:24 am |
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