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Tasklist

FS#141 - HMG Hipfiring recoil change

Attached to Project: D-Day
Opened by Paul(lol) (Paul) - Thursday, 07 June 2012, 20:12 GMT-4
Task Type Bug Report
Category Backend / Core
Status Unconfirmed
Assigned To No-one
Operating System All
Severity Low
Priority Normal
Reported Version Development
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No

Details

I know that HMG's are like this to prevent Ramboing, but it is very unrealistic and quite annoying to have a seizure every time you fire an HMG from the hip. HMG's should have a much more powerful version of the current LMG recoil, and it shouldn't stop moving upwards once you gain control of it. Perhaps even lower stamina while hipfiring, like in DoD:S. I think this would work as well as the current recoil "system", while being less annoying and unrealistic.
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